No Man’s Sky

I know it’s been months since my last post. A lot of stuff has happened, I’ll tell you all about it in a post soon. But first, let me just tell you I started playing No Man’s Sky.

No Man's Sky
No Man’s Sky

Well, actually there was a little problem. I pre-purchased the game on Steam, installed it and then, when I tried to launch it… nothing. I tried manually launching the game from the Binaries folder and got the “missing MSVCR100.dll” error. Honestly, I don’t know why. I have all required redistributables installed, including the ones that come with the game itself.

What I did to make it work was to manually download the missing DLL from this website right here and place it in the No Man’s Sky binaries folder, next to the game executable. Then I launched the game from Steam and it worked like a charm…

Hope you guys don’t get the same error, but if you do, I hope this little post helps.

Why I eventually linked E:D to Steam

Well, one week ago I thought I’d never link my Elite: Dangerous account to Steam. Why? Because it seemed unfair at the time. Why should my money go to Valve and not FDev?

Well, it all changed today when Horizons got released. If you can call that a “release”. First announced for 16:00 GMT, postponed for 18:00 GMT. Three different launchers, nobody knew exactly which was which. “Get the blue one!” – yeah, cool. I got the blue one. Install Horizons! Wow, I’m finnaly gonna get to land on planets and all that fun stuff. Awesome! No, not really… I have a 100 Mbps connection and all I got was…

2015-12-15 (7) x

Seriously, FDev? On Facebook groups dedicated to the game some show screenshots with 10+ Mbps and some are at ~0.05 Mbps. Didn’t we all pay the same for your game, FDev? Is this what you call fair game? Well, I don’t. So, if Steam can help me play YOUR game sooner than you can (apparently in about 12 hours now since the download speed went even lower) then yeah, I think they should have some of my money. Too bad 🙁